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Video Games 'Art'?
02-22-2011, 05:38 AM
Post: #21
RE: Video Games 'Art'?
(02-22-2011 05:04 AM)jack_black_91 Wrote:  You seem to have the same view as me.

First I should have said is I don't really like Crysis it's not original far as gameplay, other than how 'realistic' the physics are it's a 'painted over Halo' in my eyes. From what I have seen of Crysis 2 it may be the same, though unlike the first they have a novelist writing the story (being his video game he has won many awards in the science fiction community) i will look forward to that. Crytek seems to be doing alright as money goes really taking their time with the creation of Cryengine 3.

Motion controls (unless on the Wii, PS3 Move is ok but the Move is really expensive) are great in principle but don't carry out what they intened right now. Have tried the Kinect all I can say is "better luck next time", it simply does not work properly most of the time.

All that aside Civilization V is my favourite pc game (I orginally built a computer for it). It has excellent stratagy, world events and you learn a little history while playingSmile Dead Space 2 i'm also playing and is really cool almost can't put it down but after i'm done probably not going to play agian.

I don't think that I would even consider motion controls to be good in principle. They are based upon a flawed premise -- that there is something wrong with conventional controls (mouse and keyboard or gamepad) that has to be fixed. There isn't. Gamepads and M&K work wonderfully for their given functions. Motion controls aren't good for gaming for the simple reason that they don't make control easier or more fun. The only exception, I would say, would be for casual sports games like Wii Sports. What really sucks is that the Wii is easily the most successful console of this generation. A crappy innovation has been wildly successful. Predicably, Microsoft and Sony have responded by imitating. It's setting gaming back by about ten years.
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02-22-2011, 05:46 AM
Post: #22
RE: Video Games 'Art'?
(02-22-2011 03:34 AM)doctor_kaz Wrote:  
(02-19-2011 02:14 PM)jack_black_91 Wrote:  From a young age I have always enjoyed video games. Though i'm a retro gamer i've been recently been interested in PC Gaming cause is see alot of potential in this medium that has barely been looked at. Crysis 2 is being released March 22nd and this game makes use of an revolutionary engine 'Cryengine 3' Crysis 2 is going to be the first game to show case Cryengine 3 and the results are amazing (please note Cryengine 2 can simulate similar results). This engine can run near, and mean 'near' perfect simulation of a human face right down to a hair folicule. And this engine simulates enviroments that look so real that a group of people were shown two pictures one: real amazon enviroment, two: simulated amazon enviroment and majority could not distinguish real from fake! 

When Crysis (Using cryengine 2) was released in 2007 alot of gaming computers at the time were infeasible of running the game cause of high system requirements, some 'hardcore' gamers spended upwards to around $3'000 to $5'000 just run this game. But as technology advanced this fazed out you can now spend a little over $1'000 on rig and it runs Crysis pefectly. I have such a computer, you now longer need to spend 1'000 upon 1'000 to get a decent gaming computer.

Finding an original game is hard to find now-a-days, most of the market is saturated with 'first person shooters' 'role playing games' 'plaforming' etc. Crysis and Crysis 2 are no exception being they fps. But my question is; could video games be considered 'art' and if so how would one apprach this. Cause I find video games right now copy each other, could there be an original apprach to this new medium. After all it's only 30-40 years old.

There is basically no such thing as PC gaming anymore, unless you are talking about MMORPGs and RTSs. For all practical intents and purposes, the PC is just an expensive console nowadays that uses mouse and keyboard. The lowest common denominator totally rules the business. I think that gaming is really going down the tubes. Budgets are out of control, which means that all we see are $50+ Million dollar affairs that have to pass through four layers of suits to get released. Basically, gaming is either indie material that looks like it was released in 1990, or brown/grey "cinematic" crap that either imitates Gears of War or Call of Duty. Even with all of the power of today's consoles, most games aren't that visually appealing. 90% of games are brown or gray, and their "cinematic" events make Michael Bay look like Steven Spielberg.

Now the major gaming companies are pouring their money down the drain with 3D and shitty motion controls. God don't even get me started on motion controls.

I have very low expectations for Crysis 2. I expect it to end up like almost every other awesome PC gaming series that has made the jump from PC to console (Deus Ex, Serious Sam, the Divinity series, etc) since the original X-Box came out.

I can't think of a single game coming out this year that I'm excited about. I'm playing God of War III and Dead Space 2 now and enjoying them, but they don't really rock my world and I'll probably never touch them again after I'm done.

That's not true, there's plenty of complex, challenging, and creative games on the PC, most of them are just lesser known and don't have a marketing budget like Call of Duty.

Plus consoles don't have mods, I won't even get started on that.
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02-23-2011, 01:13 AM (This post was last modified: 02-23-2011 01:26 AM by doctor_kaz.)
Post: #23
RE: Video Games 'Art'?
(02-22-2011 05:46 AM)LobstertheHutt Wrote:  That's not true, there's plenty of complex, challenging, and creative games on the PC, most of them are just lesser known and don't have a marketing budget like Call of Duty.

Plus consoles don't have mods, I won't even get started on that.

The PC RPG is dead now that Bioware and Obsidian don't make them anymore. PC FPS's made outsisde of Eastern Europe don't exist. The turn-based strategy genre provides maybe one good game every two years, tops. Those are the three great genres that used to make PC gaming great. The only games made nowadays for the PC in any kind of quantity are RTS and MMORPG. Even point-and-click adventure games are designed to be multiplatform nowadays. The PC doesn't have the small indie innovative developers anymore either. They are now all on XBox Live marketplace, Playstation Online, or making iphone games. And it doesn't feel to me like consoles are better off as a result of this shift. I've got a Wii and a PS3 and I hardly ever play anything on either one of them. In my humble opinion, we are in the Gaming Dark Ages right now. With all of the industry's money and effort going to developing motion controls and 3D, I'm not seeing a Renaissance anytime soon.

Consoles are getting mods. I don't really consider that to be a huge deal though, since I have never played a game where I enjoyed the mods for it more than a quality commercially-produced game.
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02-23-2011, 01:28 AM
Post: #24
RE: Video Games 'Art'?
(02-23-2011 01:13 AM)doctor_kaz Wrote:  
(02-22-2011 05:46 AM)LobstertheHutt Wrote:  That's not true, there's plenty of complex, challenging, and creative games on the PC, most of them are just lesser known and don't have a marketing budget like Call of Duty.

Plus consoles don't have mods, I won't even get started on that.

The PC RPG is dead now that Bioware and Obsidian don't make them anymore. PC FPS's made outsisde of Eastern Europe don't exist. The turn-based strategy genre provides maybe one good game every two years, tops. Those are the three great genres that used to make PC gaming great. The only games made nowadays for the PC in any kind of quantity are RTS and MMORPG. Even point-and-click adventure games are designed to be multiplatform nowadays. The PC doesn't have the small indie innovative developers anymore either. They are now all on XBox Live marketplace, Playstation Online, or making iphone games. And it doesn't feel to me like consoles are better off as a result of this shift. I've got a Wii and a PS3 and I hardly ever play anything on either one of them. In my humble opinion, we are in the Gaming Dark Ages right now. With all of the industry's money and effort going to developing motion controls and 3D, I'm not seeing a Renaissance anytime soon.

Consoles are getting mods. I don't really consider that to be a huge deal though, since I have never played a game where I enjoyed the mods for it more than a quality commercially-produced game.

Clearly, if you think that PC gaming is dead, you haven't played Amnesia.


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02-23-2011, 03:33 AM
Post: #25
RE: Video Games 'Art'?
I'm play video games myself and I believe it is an art form but a very immature one. I've been labelled a 'gamer' before on many occasions yet I hate being called one. A gamer is usually a rude internet warrior who talks trash most of the time. With all the verbal abuse flying around the gaming world I think its hard for people to take the medium seriously, especially from an artistic perspective. There are some beautiful games out there that have found a fine balance between game play and story. However there is a lot of shit also that unfortunately outweighs the good stuff. If a game becomes successful they'll just recycle the engine and spew out a sequel in the next few months (CoD, Fallout, Fable you name it). This annoys me.

For myself there are two types of games that impress me.

1) Player vs Player games that take great skill: Its hard to say any pvp game doesnt take skill. However RTS and Fighting games are the kings. The amount of brain power put into these two genres on a competitive level is amazing. The psychology of sitting next to your oppenent, reading his patterns, predicting his moves, landing your combos etc in fighting games is thrilling.

2) Adventure Games: I'm still exploring the genre but it has really captured me. Story and puzzles go so well together. I'm playing one called Still Life and its been great fun.

I would of said RPG's but with the likes of Divinity, Fable and such I'm just not impressed unless it comes from Bioware.
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02-23-2011, 06:34 AM
Post: #26
RE: Video Games 'Art'?
(02-23-2011 01:13 AM)doctor_kaz Wrote:  
(02-22-2011 05:46 AM)LobstertheHutt Wrote:  That's not true, there's plenty of complex, challenging, and creative games on the PC, most of them are just lesser known and don't have a marketing budget like Call of Duty.

Plus consoles don't have mods, I won't even get started on that.

The PC RPG is dead now that Bioware and Obsidian don't make them anymore. PC FPS's made outsisde of Eastern Europe don't exist. The turn-based strategy genre provides maybe one good game every two years, tops. Those are the three great genres that used to make PC gaming great. The only games made nowadays for the PC in any kind of quantity are RTS and MMORPG. Even point-and-click adventure games are designed to be multiplatform nowadays. The PC doesn't have the small indie innovative developers anymore either. They are now all on XBox Live marketplace, Playstation Online, or making iphone games. And it doesn't feel to me like consoles are better off as a result of this shift. I've got a Wii and a PS3 and I hardly ever play anything on either one of them. In my humble opinion, we are in the Gaming Dark Ages right now. With all of the industry's money and effort going to developing motion controls and 3D, I'm not seeing a Renaissance anytime soon.

Consoles are getting mods. I don't really consider that to be a huge deal though, since I have never played a game where I enjoyed the mods for it more than a quality commercially-produced game.

You can get most RPG's on the PC on the console as well, however theres still a lot more diverse shooters with far better online play on the PC, and theres still a lot of strategy games, which are almost non existent on the console.

When you say mods are on the console, they're just content made by the developers that is way too overpriced, on the PC there's tons of mods and even whole new games made, that are almost all free. There's still good indie games too, in fact some are really successful and popular.

I don't think we're in a golden age by a long shot, but that doesn't mean PC gaming is dead, I used to play a lot on the console and it was mind numbingly boring, all people did online was scream racist slurs through the mics. PC gaming is still more diverse and has far better online play and communities.
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02-23-2011, 08:13 AM
Post: #27
RE: Video Games 'Art'?
Quote:Clearly, if you think that PC gaming is dead, you haven't played Amnesia.

Agreed, that game is way too cool for its own good. Keeping your characters sanity in that game is really cool, unlike anything I have seen. Siren even though on PS3 is innovative also. And both Amnesia and Siren are developed by small groups of people (not in for the money). Underground game developers are the way towards true innovation in video games.
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02-23-2011, 08:54 AM
Post: #28
RE: Video Games 'Art'?
There was a time when LucasArts games were really pieces of art, especially if Tim Schafer was involved in the production. Full Throttle, The Dig, Outlaws, Grim Fandango, Monkey Island series, Psychonauts... I mean ALL of these games were true masterpieces.

I don't mean to sound like a nostalgic douche, but I've never had the same pleasure out of gaming than when I played these games back in the 90's. Sure, there have been tons of good games since, but none of them touched my imagination as LucasArts did (even though I hate George Lucas Smile ).
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02-23-2011, 09:46 AM
Post: #29
RE: Video Games 'Art'?
The late 90's and early 2000's were the golden age of gaming.
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02-23-2011, 10:15 AM
Post: #30
RE: Video Games 'Art'?
(02-23-2011 09:46 AM)LobstertheHutt Wrote:  The late 90's and early 2000's were the golden age of gaming.

Couldn't agree more. I've actually had more fun playing game demos those days than I do now with all kind of xbox games. And I'm not being nostalgic about the past, some of these games' storylines are still rock solid today. I can still play Grim Fandango today without being annoyed one bit by the outdated graphics; the story, atmosphere and all the cosmos of the game outweigh any sign of aging. Same for Mafia. The only thing that makes the first Mafia much better than the latest one is how the gameplay was integrated in an excellent plot; whereas in Mafia II all you seem to do is to be a thug, go somewhere and shoot some people because someone said to. The city design and graphics are excellent, but the lack of genuine story makes it much less of a good game than its predecessor.

Seems like today the gaming industry gives less than a buck for storylines. Feels like a big shame to me, since they could take the whole gaming experience to a new level given the technological progress we're making each day. Instead, we get the Kinect.
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